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Abstraction
Abstraction is a concept that simplifies the management of system complexity by hiding unnecessary details from the user. This principle allows programmers to concentrate on an object’s essential attributes rather than its implementation specifics. Achieved through classes and interfaces, abstraction involves creating a general representation of an entity that encapsulates its properties and behaviors. This is while exposing only what is necessary externally. Classes define objects’ abstract characteristics and behaviors, while interfaces specify methods without detailing their implementation, allowing for varied implementations across different courses. This approach reduces complexity and enhances software development’s flexibility, scalability, and maintainability. It separates the functionality of objects from their implementation, enabling the creation of generalized and reusable code components, and focuses developer interactions at a more conceptual level.